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Bobby, Mark and Paradox Interactive

We all love PC Gaming Developing games for PC is great. I don't say that just because we have only released one non-PC title to date (Lead & Gold for PlayStation Network) and a small minority of...

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The DRM dilemma

Why Paradox chooses a non-DRM stance One of the eternal questions in the games industry seems to be "why do publishers and developers put intrusive DRM on their products?" The answer is simple: we all...

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Do gamers want to be a part of the development process?

Gamers - the next wave of investors? One of the best things about the gaming industry is that you can get instant feedback on your products. Gamers tend to be very committed to the games they play and...

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Paradox Achievement Design Guidelines

This week Shams Jorjani tells us more about achievments in Paradox games and why we think it's a great idea. Hi everyone,I've been promising this for a while so now here goes.I'm going to give a rare...

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The Gentle Art of Herding Cats

Producing from the publishing side As an executive producer on the publishing side, I’m in charge of the Paradox Interactive’s 3rd party titles; that’s a fancy way of saying I work on all titles not...

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The Digital Distribution bandwagon

Nothing changes, everything is new As we enter Cyber Monday – the day our industry has adopted as it's own “Black Friday”, I felt the need to muse a bit about the state of purchase patterns in the...

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Communication Nation

Talking directly to the gamers I used to say I have a great job; working at Paradox with a dedicated team and a growing business would be a great job for anyone remotely interested in games. But, like...

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From Good to Great

Seven years and counting For this guest blog post , I've borrowed some inspiration from a book that struck a cord with me as I can relate to our development over the past seven years, you'll know it...

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What's Next?

Thoughts following a 1000%+ growth over the past seven years. When I look back at what we have done the past seven years it is easy to feel that it's all been quite the accomplishment. Growing by...

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Clarifying Remarks About the Future of Consoles

This article was originally posted in Industry Gamers January 26 (http://www.industrygamers.com/news/paradox-ceo-clarifies-remarks-about-the-future-of-consoles) I always love getting feedback on my...

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